Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 209 days ago
3 / 10 / 28
K / D / A
67.4%
Kill participation
347.8
Damage / min
12,115g
324.2 gold / min
109
44 placed · 8 cleared
26
0.7 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThe Mountain#IRH
Gnar · Top
6 / 6 / 12
43.9% KP
35,690
19.2% share
13,737g
239 CS · 6.4/m
miu miu#024
Kayn · Jungle
16 / 7 / 6
53.7% KP
47,122
25.3% share
19,308g
307 CS · 8.2/m
Poukie#1234
Ryze · Mid
4 / 13 / 8
29.3% KP
32,258
17.3% share
14,023g
242 CS · 6.5/m
niu niu#025
Yunara · ADC
13 / 8 / 14
65.9% KP
57,610
31% share
22,631g
310 CS · 8.3/m
Kinaynne#EUW
Nautilus · Support
2 / 12 / 22
58.5% KP
13,345
7.2% share
10,995g
28 CS · 0.7/m
Red side
VictoryDx777#RAJOT
Malphite · Top
3 / 7 / 21
52.2% KP
25,627
13.8% share
12,845g
220 CS · 5.9/m
Rising#2005
Xin Zhao · Jungle
22 / 3 / 18
87% KP
67,457
36.2% share
21,534g
283 CS · 7.6/m
傻 叔#CHN
Hwei · Mid
12 / 8 / 14
56.5% KP
37,711
20.2% share
15,852g
218 CS · 5.8/m
Legatus#000
Ezreal · ADC
6 / 13 / 10
34.8% KP
42,484
22.8% share
16,796g
263 CS · 7/m
Nasus#112
Karma · Support
3 / 10 / 28
67.4% KP
12,995
7% share
12,115g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
