Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 209 days ago
11 / 6 / 11
K / D / A
66.7%
Kill participation
1,583.9
Damage / min
14,195g
450.6 gold / min
20
10 placed · 1 cleared
235
7.5 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat啊苏拉卡慕#흑염2
Galio · Top
1 / 7 / 12
39.4% KP
13,515
10.3% share
9,574g
167 CS · 5.3/m
ривен#sabi
Talon · Jungle
9 / 8 / 9
54.5% KP
25,673
19.5% share
14,683g
232 CS · 7.4/m
Nasus#112
Aurelion Sol · Mid
11 / 6 / 11
66.7% KP
49,894
37.9% share
14,195g
235 CS · 7.5/m
WP Slimsnoker#FLEXQ
Corki · ADC
11 / 8 / 4
45.5% KP
35,261
26.8% share
18,532g
263 CS · 8.3/m
Aceure#azure
Karma · Support
1 / 7 / 18
57.6% KP
7,243
5.5% share
9,283g
30 CS · 1/m
Red side
VictoryPROTECTION CHARM#777
Quinn · Top
11 / 8 / 6
47.2% KP
36,557
26.3% share
16,813g
255 CS · 8.1/m
Reus#FIRST
Lillia · Jungle
9 / 5 / 14
63.9% KP
30,064
21.7% share
15,210g
247 CS · 7.8/m
TomTakko#EUW
Aurora · Mid
5 / 6 / 13
50% KP
28,112
20.3% share
12,774g
217 CS · 6.9/m
Empyreal#EUW
Smolder · ADC
10 / 7 / 8
50% KP
32,861
23.7% share
16,050g
266 CS · 8.4/m
Trollimc#Troll
Nami · Support
1 / 7 / 19
55.6% KP
11,173
8.1% share
8,692g
11 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
