Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 209 days ago
12 / 5 / 15
K / D / A
64.3%
Kill participation
1,282.3
Damage / min
14,072g
447.2 gold / min
13
10 placed · 0 cleared
174
5.5 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNasus#112
Aurelion Sol · Top
12 / 5 / 15
64.3% KP
40,351
26.9% share
14,072g
174 CS · 5.5/m
Taszun#WIN
Jarvan IV · Jungle
0 / 4 / 26
61.9% KP
16,264
10.9% share
12,593g
205 CS · 6.5/m
BL4CKPINKFAN#FLOW
Akali · Mid
13 / 4 / 13
61.9% KP
35,557
23.7% share
15,909g
245 CS · 7.8/m
Chao#KING
Caitlyn · ADC
13 / 7 / 12
59.5% KP
42,601
28.5% share
19,514g
247 CS · 7.8/m
AllMightnw#ezzzz
Seraphine · Support
4 / 4 / 26
71.4% KP
14,966
10% share
10,993g
32 CS · 1/m
Red side
Defeatspider 8#hxh
Irelia · Top
10 / 10 / 0
41.7% KP
22,573
21.6% share
17,639g
272 CS · 8.6/m
Boatish#001
Shen · Jungle
2 / 6 / 10
50% KP
12,831
12.3% share
12,411g
203 CS · 6.5/m
Senedin#EUW
Twisted Fate · Mid
4 / 10 / 7
45.8% KP
23,418
22.4% share
13,079g
220 CS · 7/m
Blud#adsf
Senna · ADC
8 / 8 / 7
62.5% KP
38,266
36.6% share
15,090g
217 CS · 6.9/m
Nylana#EUW
Milio · Support
0 / 8 / 13
54.2% KP
7,485
7.2% share
8,168g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
