Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 208 days ago
4 / 3 / 12
K / D / A
48.5%
Kill participation
834.8
Damage / min
8,355g
373 gold / min
14
8 placed · 1 cleared
153
6.8 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySofisbrownnuggie#Nom
Vladimir · Top
3 / 3 / 5
24.2% KP
13,016
14.6% share
8,548g
173 CS · 7.7/m
刀的影子#444
Talon · Jungle
13 / 3 / 8
63.6% KP
20,922
23.5% share
13,715g
225 CS · 10/m
Nasus#112
Aurelion Sol · Mid
4 / 3 / 12
48.5% KP
18,700
21% share
8,355g
153 CS · 6.8/m
Yusa#1337
Jinx · ADC
12 / 1 / 9
63.6% KP
27,554
30.9% share
14,251g
210 CS · 9.4/m
Sundax#111
Thresh · Support
1 / 2 / 20
63.6% KP
8,847
9.9% share
7,158g
20 CS · 0.9/m
Red side
DefeatSafírový rytier#EUW
Riven · Top
4 / 6 / 1
41.7% KP
10,993
18.2% share
8,273g
159 CS · 7.1/m
scenario#HH是么1
Zaahen · Jungle
3 / 5 / 2
41.7% KP
12,502
20.7% share
8,512g
159 CS · 7.1/m
π M π#Pimen
Lissandra · Mid
3 / 5 / 1
33.3% KP
14,167
23.4% share
8,477g
156 CS · 7/m
Iuger#EUW
Smolder · ADC
2 / 11 / 1
25% KP
15,381
25.4% share
7,383g
139 CS · 6.2/m
Sarlex#EUW
Nami · Support
0 / 6 / 2
16.7% KP
7,483
12.4% share
5,263g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
