Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 207 days ago
8 / 5 / 14
K / D / A
73.3%
Kill participation
1,369
Damage / min
11,234g
425 gold / min
11
9 placed · 1 cleared
184
7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDeVil FaiLer#EUW
Ornn · Top
6 / 3 / 5
42.3% KP
29,489
30.9% share
9,596g
178 CS · 6.7/m
potatoporcupine#EUW11
Lee Sin · Jungle
5 / 6 / 7
46.2% KP
13,845
14.5% share
10,585g
181 CS · 6.8/m
TiiyhMFnMD#EUW
Twisted Fate · Mid
5 / 8 / 6
42.3% KP
19,408
20.4% share
11,245g
166 CS · 6.3/m
vindictive#14yC1
Yasuo · ADC
5 / 8 / 7
46.2% KP
22,510
23.6% share
12,020g
210 CS · 7.9/m
NIGHTCORE LOVER#EUWXD
Nautilus · Support
5 / 5 / 11
61.5% KP
10,108
10.6% share
8,350g
32 CS · 1.2/m
Red side
VictoryHellandir#NOWAY
Sion · Top
0 / 7 / 10
33.3% KP
23,382
19.7% share
9,931g
219 CS · 8.3/m
peaceful Raven#RF7
Master Yi · Jungle
16 / 3 / 7
76.7% KP
28,309
23.9% share
16,759g
199 CS · 7.5/m
Nasus#112
Aurelion Sol · Mid
8 / 5 / 14
73.3% KP
36,187
30.5% share
11,234g
184 CS · 7/m
LES livegolem#888
Zeri · ADC
5 / 5 / 12
56.7% KP
25,431
21.5% share
13,948g
223 CS · 8.4/m
OkayGarminTftAcc#yesse
Lulu · Support
1 / 7 / 21
73.3% KP
5,249
4.4% share
7,447g
9 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
