Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 207 days ago
9 / 3 / 8
K / D / A
37.8%
Kill participation
937.1
Damage / min
16,283g
468.4 gold / min
19
10 placed · 1 cleared
281
8.1 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKakarot#EU1
Yone · Top
5 / 10 / 3
26.7% KP
20,507
16.9% share
13,725g
244 CS · 7/m
Bratwurstwasser#EUW
Shaco · Jungle
6 / 9 / 7
43.3% KP
26,525
21.9% share
15,020g
233 CS · 6.7/m
Mauki#999
Lux · Mid
11 / 6 / 5
53.3% KP
34,927
28.8% share
18,421g
294 CS · 8.5/m
Blue#EUW33
Sivir · ADC
5 / 13 / 7
40% KP
28,146
23.2% share
16,315g
281 CS · 8.1/m
Dimill#322
Seraphine · Support
3 / 7 / 17
66.7% KP
11,138
9.2% share
11,291g
36 CS · 1/m
Red side
VictoryNasus#112
Aurelion Sol · Top
9 / 3 / 8
37.8% KP
32,581
22.3% share
16,283g
281 CS · 8.1/m
六四天安門事件#六四屠殺
Malphite · Jungle
4 / 6 / 11
33.3% KP
14,570
10% share
13,063g
218 CS · 6.3/m
Spoicha#EUW
Annie · Mid
14 / 7 / 7
46.7% KP
37,938
26% share
16,647g
251 CS · 7.2/m
Creepano#EUW
Ashe · ADC
8 / 7 / 13
46.7% KP
36,699
25.2% share
20,033g
328 CS · 9.4/m
practice tool#retry
Sona · Support
10 / 7 / 22
71.1% KP
24,025
16.5% share
14,369g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
