Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 207 days ago
6 / 3 / 6
K / D / A
54.5%
Kill participation
671.1
Damage / min
10,449g
505.6 gold / min
13
8 placed · 0 cleared
198
9.6 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNasus#112
Yasuo · Top
6 / 3 / 6
54.5% KP
13,869
24.3% share
10,449g
198 CS · 9.6/m
My spear in your#EUW
Jarvan IV · Jungle
6 / 2 / 9
68.2% KP
9,504
16.6% share
10,609g
172 CS · 8.3/m
RapMonsters#EUW99
Ryze · Mid
8 / 0 / 3
50% KP
15,106
26.4% share
11,349g
223 CS · 10.8/m
family picture#342
Vel'Koz · ADC
1 / 4 / 2
13.6% KP
14,382
25.2% share
7,648g
167 CS · 8.1/m
self sabotage0#EUW
Thresh · Support
1 / 2 / 7
36.4% KP
4,298
7.5% share
5,723g
26 CS · 1.3/m
Red side
DefeatFentasm#FENT
Vayne · Top
2 / 5 / 1
27.3% KP
7,276
16% share
7,780g
150 CS · 7.3/m
FullClearUwUka#WORST
Graves · Jungle
4 / 4 / 3
63.6% KP
11,579
25.5% share
9,600g
175 CS · 8.5/m
Bestia z Topa#DZDR
Kog'Maw · Mid
2 / 5 / 0
18.2% KP
10,065
22.1% share
7,587g
181 CS · 8.8/m
Misscallon#EUW
Ashe · ADC
1 / 5 / 2
27.3% KP
9,144
20.1% share
7,561g
153 CS · 7.4/m
Yenilmez#Galip
Seraphine · Support
2 / 3 / 3
45.5% KP
7,403
16.3% share
5,763g
26 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
