Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 207 days ago
6 / 6 / 2
K / D / A
47.1%
Kill participation
1,216.6
Damage / min
10,642g
376 gold / min
13
9 placed · 0 cleared
213
7.5 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLibra#Noxus
Renekton · Top
5 / 5 / 4
34.6% KP
17,874
16.5% share
11,900g
259 CS · 9.2/m
Bel Veth#Rank1
Bel'Veth · Jungle
10 / 4 / 8
69.2% KP
24,479
22.5% share
16,024g
252 CS · 8.9/m
Creal#EUW12
Ahri · Mid
2 / 1 / 13
57.7% KP
26,654
24.5% share
11,336g
236 CS · 8.3/m
lewozu#222
Draven · ADC
6 / 4 / 7
50% KP
21,137
19.5% share
15,294g
203 CS · 7.2/m
sootrebor#EUWPL
Bard · Support
3 / 3 / 15
69.2% KP
18,491
17% share
9,010g
35 CS · 1.2/m
Red side
DefeatGADDAR21#EUW
Olaf · Top
3 / 5 / 2
29.4% KP
22,287
22.2% share
11,223g
262 CS · 9.3/m
Arima#JG1
Viego · Jungle
1 / 5 / 4
29.4% KP
6,726
6.7% share
10,949g
242 CS · 8.6/m
Nasus#112
Aurelion Sol · Mid
6 / 6 / 2
47.1% KP
34,429
34.4% share
10,642g
213 CS · 7.5/m
The Sweet Kiss#1214
Lucian · ADC
6 / 3 / 4
58.8% KP
26,901
26.8% share
14,502g
266 CS · 9.4/m
ShadowZerô#2805
Soraka · Support
1 / 7 / 13
82.4% KP
9,855
9.8% share
8,529g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
