Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 207 days ago
13 / 5 / 5
K / D / A
45%
Kill participation
1,018.5
Damage / min
12,901g
423.7 gold / min
9
10 placed · 0 cleared
186
6.1 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLibra#Noxus
Aatrox · Top
6 / 8 / 9
37.5% KP
23,647
21.4% share
11,392g
173 CS · 5.7/m
Bel Veth#Rank1
Bel'Veth · Jungle
9 / 3 / 18
67.5% KP
26,224
23.7% share
18,452g
265 CS · 8.7/m
Nasus#112
Aurelion Sol · Mid
13 / 5 / 5
45% KP
31,013
28% share
12,901g
186 CS · 6.1/m
Gusuo#EUW
Yasuo · ADC
12 / 5 / 10
55% KP
19,835
17.9% share
16,047g
234 CS · 7.7/m
ShadowZerô#2805
Soraka · Support
0 / 6 / 27
67.5% KP
9,955
9% share
9,890g
25 CS · 0.8/m
Red side
DefeatBARONPRIME5AM#93270
Fiora · Top
5 / 6 / 6
40.7% KP
28,019
22.9% share
13,345g
241 CS · 7.9/m
JL Shift#2005
Qiyana · Jungle
10 / 7 / 7
63% KP
37,167
30.3% share
15,686g
201 CS · 6.6/m
c0st0m#dane
Ryze · Mid
7 / 6 / 8
55.6% KP
35,441
28.9% share
14,763g
257 CS · 8.4/m
ad1wqxda#xxxx
Kai'Sa · ADC
4 / 9 / 3
25.9% KP
14,811
12.1% share
12,342g
189 CS · 6.2/m
Colisio#1234
Leona · Support
1 / 13 / 9
37% KP
7,044
5.8% share
7,668g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
