Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 206 days ago
4 / 5 / 6
K / D / A
50%
Kill participation
1,003.7
Damage / min
11,215g
402.9 gold / min
15
9 placed · 0 cleared
231
8.3 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryheso#100
Gnar · Top
5 / 3 / 5
34.5% KP
24,345
26.2% share
13,096g
252 CS · 9.1/m
Moda#99999
Zed · Jungle
11 / 2 / 7
62.1% KP
20,673
22.2% share
17,818g
267 CS · 9.6/m
Perfejker#kebab
Cassiopeia · Mid
4 / 6 / 8
41.4% KP
20,682
22.2% share
11,471g
228 CS · 8.2/m
Neuil Triste#zzz
Ashe · ADC
6 / 4 / 5
37.9% KP
16,123
17.3% share
12,850g
224 CS · 8/m
Checo#adada
Bard · Support
3 / 5 / 12
51.7% KP
11,243
12.1% share
9,247g
28 CS · 1/m
Red side
DefeatAFAhero#Climb
Jayce · Top
2 / 8 / 4
30% KP
17,776
19.5% share
8,730g
168 CS · 6/m
zudo#guri
Talon · Jungle
10 / 6 / 4
70% KP
23,759
26.1% share
13,785g
212 CS · 7.6/m
Nasus#112
Aurelion Sol · Mid
4 / 5 / 6
50% KP
27,935
30.7% share
11,215g
231 CS · 8.3/m
Tawachi#ッッッッ
Yasuo · ADC
2 / 6 / 4
30% KP
13,063
14.4% share
10,552g
243 CS · 8.7/m
IHEBIC#0000
Rakan · Support
2 / 4 / 8
50% KP
8,428
9.3% share
8,936g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
