Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 206 days ago
11 / 2 / 5
K / D / A
34.8%
Kill participation
1,570.6
Damage / min
13,955g
500.2 gold / min
12
3 placed · 1 cleared
221
7.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHerme Deluxe#HermE
Dr. Mundo · Top
1 / 8 / 3
20% KP
15,667
18.4% share
8,985g
205 CS · 7.3/m
SYZAI#EUW
Olaf · Jungle
7 / 12 / 3
50% KP
17,952
21.1% share
12,578g
188 CS · 6.7/m
Emillie#wawek
Akali · Mid
1 / 9 / 6
35% KP
12,831
15.1% share
8,602g
193 CS · 6.9/m
SR player#SP202
Aurelion Sol · ADC
9 / 8 / 5
70% KP
29,852
35.2% share
12,802g
187 CS · 6.7/m
yaşamak çok zor#3131
Nami · Support
2 / 9 / 13
75% KP
8,623
10.2% share
7,665g
21 CS · 0.8/m
Red side
VictoryNasus#112
Zed · Top
11 / 2 / 5
34.8% KP
43,820
28.2% share
13,955g
221 CS · 7.9/m
dkdk#2001
Rengar · Jungle
17 / 4 / 14
67.4% KP
43,943
28.2% share
18,362g
292 CS · 10.5/m
Was a nice try#EUW
Galio · Mid
5 / 3 / 19
52.2% KP
26,686
17.2% share
11,136g
187 CS · 6.7/m
RANGED SUP NPC#FREAK
Jhin · ADC
10 / 2 / 9
41.3% KP
24,043
15.5% share
14,389g
193 CS · 6.9/m
Yoms#111
Mel · Support
3 / 9 / 16
41.3% KP
17,072
11% share
10,022g
61 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
