Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 206 days ago
7 / 1 / 7
K / D / A
46.7%
Kill participation
1,062.9
Damage / min
9,907g
431.1 gold / min
5
6 placed · 0 cleared
182
7.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIegnA#EUW
Ambessa · Top
1 / 6 / 1
16.7% KP
10,542
19.7% share
8,564g
171 CS · 7.4/m
unknown#1972f
Hecarim · Jungle
2 / 4 / 4
50% KP
8,959
16.8% share
8,231g
149 CS · 6.5/m
zudo#guri
Vladimir · Mid
1 / 6 / 3
33.3% KP
10,075
18.8% share
7,513g
166 CS · 7.2/m
electronicolas14#EUW
Zeri · ADC
6 / 9 / 2
66.7% KP
17,912
33.5% share
10,397g
175 CS · 7.6/m
DoeS jeep4x4#vroom
Lulu · Support
2 / 5 / 6
66.7% KP
5,983
11.2% share
6,473g
14 CS · 0.6/m
Red side
VictoryCoach K UrgFast#Vroom
Urgot · Top
3 / 2 / 3
20% KP
18,250
19.8% share
11,450g
209 CS · 9.1/m
16 lineς#11111
Ekko · Jungle
8 / 1 / 5
43.3% KP
11,722
12.7% share
11,805g
196 CS · 8.5/m
Nasus#112
Aurelion Sol · Mid
7 / 1 / 7
46.7% KP
24,430
26.5% share
9,907g
182 CS · 7.9/m
waldek kiepski#EUW
Lucian · ADC
12 / 4 / 9
70% KP
28,419
30.9% share
15,053g
186 CS · 8.1/m
Sundax#111
Nami · Support
0 / 4 / 23
76.7% KP
9,291
10.1% share
8,622g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
