Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 205 days ago
3 / 5 / 22
K / D / A
73.5%
Kill participation
946
Damage / min
12,681g
394.8 gold / min
33
11 placed · 0 cleared
245
7.6 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTyxcho#EUW
Shen · Top
2 / 7 / 9
32.4% KP
16,827
13.9% share
10,676g
194 CS · 6/m
PEIBAMONSTR#egoBR
Kayn · Jungle
12 / 7 / 6
52.9% KP
27,108
22.3% share
15,117g
203 CS · 6.3/m
MrSnifflz#4137
Morgana · Mid
4 / 7 / 13
50% KP
25,616
21.1% share
13,261g
220 CS · 6.9/m
Wierzchooy#EUW
Corki · ADC
15 / 4 / 9
70.6% KP
42,644
35.1% share
19,954g
275 CS · 8.6/m
ShoryuTW#THRS
Blitzcrank · Support
1 / 9 / 18
55.9% KP
9,218
7.6% share
9,577g
22 CS · 0.7/m
Red side
VictoryKobben#DVD
Olaf · Top
7 / 4 / 8
44.1% KP
29,282
20.8% share
14,537g
283 CS · 8.8/m
RIP KRYSIA#REST
Kindred · Jungle
19 / 9 / 4
67.6% KP
42,114
29.9% share
18,736g
215 CS · 6.7/m
Nasus#112
Aurelion Sol · Mid
3 / 5 / 22
73.5% KP
30,382
21.6% share
12,681g
245 CS · 7.6/m
허거덩#srw
Jhin · ADC
5 / 10 / 12
50% KP
24,914
17.7% share
14,349g
228 CS · 7.1/m
WP Luke#TTV
Karma · Support
0 / 6 / 26
76.5% KP
14,218
10.1% share
9,851g
67 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
