Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 205 days ago
14 / 9 / 18
K / D / A
53.3%
Kill participation
1,364.9
Damage / min
13,858g
422.9 gold / min
20
11 placed · 1 cleared
172
5.2 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
4
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBUILT#2603
Riven · Top
13 / 4 / 8
35% KP
32,928
20% share
14,515g
235 CS · 7.2/m
Silva#EUW2
Malphite · Jungle
6 / 5 / 23
48.3% KP
20,316
12.4% share
14,180g
207 CS · 6.3/m
Nasus#112
Aurelion Sol · Mid
14 / 9 / 18
53.3% KP
44,724
27.2% share
13,858g
172 CS · 5.2/m
SeyZo#bête
Yunara · ADC
25 / 5 / 18
71.7% KP
53,668
32.7% share
24,268g
263 CS · 8/m
Sleepin all Day#EUW
Thresh · Support
2 / 3 / 38
66.7% KP
12,696
7.7% share
11,567g
29 CS · 0.9/m
Red side
Defeatcome to brazil71#TURTL
Mordekaiser · Top
6 / 11 / 1
26.9% KP
23,475
19.4% share
13,510g
240 CS · 7.3/m
TwTvCastFM#Cast
Kindred · Jungle
2 / 8 / 12
53.8% KP
16,074
13.3% share
13,224g
202 CS · 6.2/m
Lewis Hamilton#H1R0
Viktor · Mid
6 / 9 / 11
65.4% KP
34,261
28.3% share
15,255g
289 CS · 8.8/m
MONKWILLCARRY#EST
Jinx · ADC
10 / 15 / 6
61.5% KP
38,050
31.4% share
18,081g
251 CS · 7.7/m
Angela D Merkel#EUW
Nautilus · Support
2 / 17 / 8
38.5% KP
9,314
7.7% share
9,079g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
