Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 204 days ago
7 / 8 / 9
K / D / A
40%
Kill participation
1,160.2
Damage / min
19,050g
439.1 gold / min
24
14 placed · 2 cleared
336
7.7 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV GoblinEUW#Jeff
Volibear · Top
9 / 8 / 9
35.3% KP
39,356
20% share
19,674g
356 CS · 8.2/m
Grindle#YOINK
Shaco · Jungle
15 / 8 / 20
68.6% KP
50,360
25.6% share
24,777g
272 CS · 6.3/m
Toji Fushiguro#Mad95
Aurora · Mid
11 / 11 / 20
60.8% KP
51,306
26.1% share
19,720g
299 CS · 6.9/m
Bobby likes adc#flex
Vayne · ADC
12 / 7 / 10
43.1% KP
36,421
18.5% share
21,732g
302 CS · 7/m
Toruk Makto#OSCAR
Bard · Support
4 / 6 / 30
66.7% KP
19,457
9.9% share
14,505g
32 CS · 0.7/m
Red side
DefeatThrillerB4rk#EUW
Aatrox · Top
6 / 10 / 5
27.5% KP
33,811
19.2% share
17,192g
316 CS · 7.3/m
better days#whenツ
Nocturne · Jungle
3 / 11 / 14
42.5% KP
22,138
12.6% share
17,463g
291 CS · 6.7/m
Nasus#112
Aurelion Sol · Mid
7 / 8 / 9
40% KP
50,335
28.6% share
19,050g
336 CS · 7.7/m
tommy gun abuser#EUW
Yasuo · ADC
11 / 13 / 11
55% KP
47,136
26.8% share
24,178g
351 CS · 8.1/m
twtv brooklool#361
Pyke · Support
13 / 9 / 9
55% KP
22,280
12.7% share
15,974g
34 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
