Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 203 days ago
6 / 6 / 5
K / D / A
57.9%
Kill participation
879.3
Damage / min
9,967g
445.3 gold / min
10
5 placed · 0 cleared
154
6.9 CS / min
Objective control
0
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBradycardia#Gamer
Ambessa · Top
6 / 5 / 4
37% KP
18,193
22% share
11,004g
176 CS · 7.9/m
Sub2KLPKiller#æææææ
Talon · Jungle
7 / 5 / 7
51.9% KP
16,623
20.1% share
12,423g
195 CS · 8.7/m
DYM#BÉNI
Cassiopeia · Mid
8 / 3 / 3
40.7% KP
23,529
28.4% share
11,656g
196 CS · 8.8/m
Reynor#2002
Smolder · ADC
2 / 3 / 5
25.9% KP
10,723
13% share
10,436g
188 CS · 8.4/m
yaşamak çok zor#3131
Pantheon · Support
4 / 3 / 11
55.6% KP
13,648
16.5% share
9,247g
36 CS · 1.6/m
Red side
DefeatTWTV KAAGAROO#EUW11
Trundle · Top
1 / 7 / 3
21.1% KP
5,441
9.9% share
7,656g
185 CS · 8.3/m
AlmightyDvck#69696
Xin Zhao · Jungle
5 / 6 / 5
52.6% KP
10,532
19.2% share
9,347g
146 CS · 6.5/m
Nasus#112
Aurelion Sol · Mid
6 / 6 / 5
57.9% KP
19,681
35.8% share
9,967g
154 CS · 6.9/m
Rekkles#ADC96
Senna · ADC
6 / 5 / 7
68.4% KP
14,174
25.8% share
11,167g
195 CS · 8.7/m
spread love1#EUW
Janna · Support
1 / 3 / 11
63.2% KP
5,116
9.3% share
6,071g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
