Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 203 days ago
7 / 2 / 16
K / D / A
69.7%
Kill participation
1,063.4
Damage / min
11,966g
429.7 gold / min
14
9 placed · 2 cleared
206
7.4 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatŚlązok#szafa
Vayne · Top
7 / 7 / 1
32% KP
30,590
26.5% share
10,892g
197 CS · 7.1/m
Owellen#0101
Naafiri · Jungle
7 / 4 / 12
76% KP
31,684
27.5% share
12,830g
179 CS · 6.4/m
care for rashai#6767
Katarina · Mid
9 / 4 / 4
52% KP
23,528
20.4% share
12,735g
205 CS · 7.4/m
dont test me 123#EUW
Caitlyn · ADC
2 / 11 / 4
24% KP
21,990
19.1% share
11,203g
216 CS · 7.8/m
Akuś#CATRA
Rell · Support
0 / 7 / 15
60% KP
7,585
6.6% share
7,628g
31 CS · 1.1/m
Red side
VictoryTWTV KAAGAROO#EUW11
Trundle · Top
5 / 6 / 8
39.4% KP
11,853
10.5% share
11,190g
205 CS · 7.4/m
elegance#222
Dr. Mundo · Jungle
7 / 6 / 15
66.7% KP
24,636
21.9% share
12,699g
202 CS · 7.3/m
Nasus#112
Aurelion Sol · Mid
7 / 2 / 16
69.7% KP
29,617
26.4% share
11,966g
206 CS · 7.4/m
Spark#miaow
Jhin · ADC
11 / 3 / 13
72.7% KP
32,756
29.1% share
15,613g
231 CS · 8.3/m
Oçto#EUW
Leona · Support
3 / 8 / 18
63.6% KP
13,523
12% share
8,922g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
