Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 203 days ago
14 / 3 / 8
K / D / A
88%
Kill participation
1,475.3
Damage / min
16,281g
540 gold / min
11
10 placed · 0 cleared
265
8.8 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTissue1#EUW
Anivia · Top
9 / 3 / 2
39.3% KP
30,271
21.9% share
13,908g
249 CS · 8.3/m
TwitchTVxKenzuke#EUW
Graves · Jungle
4 / 5 / 10
50% KP
25,485
18.4% share
12,490g
235 CS · 7.8/m
fertile lulu#EUW
Hwei · Mid
7 / 3 / 13
71.4% KP
33,927
24.5% share
13,801g
182 CS · 6/m
riku#slofi
Sivir · ADC
6 / 8 / 8
50% KP
39,396
28.4% share
15,178g
266 CS · 8.8/m
Pinkmin#ATC
Lulu · Support
2 / 6 / 15
60.7% KP
9,441
6.8% share
8,345g
29 CS · 1/m
Red side
VictorySSO Axel#EUW
Tryndamere · Top
2 / 7 / 2
16% KP
11,476
11.4% share
14,309g
295 CS · 9.8/m
Cryodudes#EUW
Vi · Jungle
4 / 2 / 10
56% KP
14,899
14.8% share
12,260g
212 CS · 7/m
Nasus#112
Aurelion Sol · Mid
14 / 3 / 8
88% KP
44,479
44.1% share
16,281g
265 CS · 8.8/m
Dongfang Yuechu#Dao
Seraphine · ADC
4 / 6 / 10
56% KP
18,784
18.6% share
11,863g
199 CS · 6.6/m
vows not empty#fear
Alistar · Support
1 / 10 / 17
72% KP
11,140
11.1% share
8,604g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
