Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 192 days ago
1 / 4 / 14
K / D / A
48.4%
Kill participation
335.8
Damage / min
5,909g
290.8 gold / min
41
17 placed · 2 cleared
18
0.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatشوقي#XXX
Ryze · Top
2 / 2 / 1
23.1% KP
7,996
16.8% share
7,516g
191 CS · 9.4/m
Pendulum#25511
Shaco · Jungle
7 / 6 / 3
76.9% KP
14,884
31.3% share
10,239g
148 CS · 7.3/m
Art#Blade
Irelia · Mid
2 / 9 / 3
38.5% KP
10,692
22.5% share
7,938g
152 CS · 7.5/m
potent adc acc#oui
Fiora · ADC
1 / 7 / 5
46.2% KP
9,074
19.1% share
7,997g
148 CS · 7.3/m
Jim E Pyke 666#911
Karma · Support
1 / 7 / 5
46.2% KP
4,916
10.3% share
5,023g
14 CS · 0.7/m
Red side
VictoryRasadurai#EUW
Singed · Top
5 / 0 / 6
35.5% KP
12,223
17.4% share
8,601g
170 CS · 8.4/m
Charolon#LATAM
Fiddlesticks · Jungle
5 / 3 / 12
54.8% KP
10,725
15.2% share
8,619g
130 CS · 6.4/m
anjelik#EUW
Yasuo · Mid
10 / 3 / 3
41.9% KP
23,020
32.7% share
12,764g
210 CS · 10.3/m
CHR1ST IS K1NG#322
Kalista · ADC
10 / 3 / 4
45.2% KP
17,568
25% share
11,827g
195 CS · 9.6/m
Nasus#112
Nautilus · Support
1 / 4 / 14
48.4% KP
6,823
9.7% share
5,909g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
