Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 190 days ago
16 / 2 / 12
K / D / A
71.8%
Kill participation
1,434.3
Damage / min
14,859g
519.8 gold / min
13
8 placed · 0 cleared
239
8.4 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUnchiu Ocaust#Dani
Ornn · Top
4 / 8 / 2
25% KP
17,363
19% share
8,417g
141 CS · 4.9/m
Napoleon#Carn
Nocturne · Jungle
5 / 8 / 11
66.7% KP
23,572
25.8% share
11,917g
200 CS · 7/m
Toquard#Golem
Azir · Mid
2 / 11 / 1
12.5% KP
9,053
9.9% share
10,030g
213 CS · 7.5/m
i cream in peace#daddy
Vayne · ADC
11 / 5 / 4
62.5% KP
31,302
34.3% share
15,929g
213 CS · 7.5/m
chrizko#1337
Poppy · Support
2 / 7 / 11
54.2% KP
10,092
11% share
7,790g
12 CS · 0.4/m
Red side
VictoryBATMAN ALGERIEN#FEET
Fiora · Top
7 / 4 / 8
38.5% KP
35,971
27.5% share
14,308g
246 CS · 8.6/m
Snaetch#Joker
Shaco · Jungle
7 / 4 / 13
51.3% KP
22,944
17.5% share
12,841g
209 CS · 7.3/m
Nasus#112
Aurelion Sol · Mid
16 / 2 / 12
71.8% KP
40,998
31.3% share
14,859g
239 CS · 8.4/m
wx PaoPaoPW#EUW
Senna · ADC
8 / 7 / 10
46.2% KP
20,503
15.6% share
12,120g
162 CS · 5.7/m
Konkai#002
Rell · Support
1 / 7 / 24
64.1% KP
10,614
8.1% share
8,455g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
