Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 184 days ago
14 / 1 / 6
K / D / A
66.7%
Kill participation
1,373.1
Damage / min
11,648g
539.3 gold / min
9
7 placed · 0 cleared
163
7.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRyoiki Tenkai#696
Udyr · Top
0 / 7 / 3
33.3% KP
12,271
24.2% share
6,660g
152 CS · 7/m
Urwald Differenz#EUW
Skarner · Jungle
6 / 5 / 3
100% KP
13,041
25.7% share
9,489g
147 CS · 6.8/m
S8DiamondDog#EUW
Diana · Mid
1 / 7 / 3
44.4% KP
11,973
23.6% share
8,445g
177 CS · 8.2/m
Tonirel#000
Jinx · ADC
2 / 6 / 2
44.4% KP
8,388
16.6% share
8,398g
192 CS · 8.9/m
Rush#SUPP
Lulu · Support
0 / 5 / 5
55.6% KP
4,992
9.9% share
5,211g
25 CS · 1.2/m
Red side
VictoryTTV debster#lol
Ambessa · Top
6 / 1 / 6
40% KP
21,267
27% share
9,269g
168 CS · 7.8/m
charlie kink#erica
Nunu & Willump · Jungle
4 / 3 / 15
63.3% KP
8,489
10.8% share
8,920g
136 CS · 6.3/m
Nasus#112
Aurelion Sol · Mid
14 / 1 / 6
66.7% KP
29,659
37.7% share
11,648g
163 CS · 7.5/m
chungi#mybad
Miss Fortune · ADC
4 / 1 / 8
40% KP
13,454
17.1% share
11,477g
226 CS · 10.5/m
TRANSGENDERALIEN#WATAA
Seraphine · Support
2 / 3 / 13
50% KP
5,763
7.3% share
7,332g
40 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
