Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 184 days ago
5 / 5 / 8
K / D / A
54.2%
Kill participation
1,029.6
Damage / min
9,860g
395.2 gold / min
14
9 placed · 0 cleared
189
7.6 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYasha#2021
Aurora · Top
6 / 8 / 1
29.2% KP
18,023
21.1% share
9,958g
143 CS · 5.7/m
I L N G#1x1
Viego · Jungle
7 / 6 / 7
58.3% KP
14,109
16.5% share
10,218g
161 CS · 6.5/m
Nasus#112
Aurelion Sol · Mid
5 / 5 / 8
54.2% KP
25,689
30% share
9,860g
189 CS · 7.6/m
TEAMFIGHTMACHINE#ASBAK
Swain · ADC
5 / 5 / 6
45.8% KP
20,540
24% share
10,505g
195 CS · 7.8/m
Pegao#BOT
Rell · Support
1 / 8 / 17
75% KP
7,222
8.4% share
7,516g
24 CS · 1/m
Red side
Victorydasi taeeonan#EU1
Vayne · Top
10 / 3 / 4
43.8% KP
24,365
23.1% share
13,874g
203 CS · 8.1/m
Joki37#EUW
Brand · Jungle
2 / 6 / 9
34.4% KP
15,379
14.6% share
10,539g
192 CS · 7.7/m
SeXnS#SeXnS
Orianna · Mid
3 / 6 / 12
46.9% KP
15,980
15.1% share
9,816g
187 CS · 7.5/m
Royeq#Mietk
Smolder · ADC
16 / 4 / 6
68.8% KP
43,854
41.5% share
18,425g
248 CS · 9.9/m
Kral Batuuu#kral
Alistar · Support
1 / 5 / 17
56.3% KP
6,080
5.8% share
8,161g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
