Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 173 days ago
3 / 5 / 3
K / D / A
50%
Kill participation
903.7
Damage / min
7,680g
377.7 gold / min
6
6 placed · 0 cleared
136
6.7 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFanaghan#004
Kennen · Top
6 / 3 / 4
33.3% KP
14,896
24.2% share
9,946g
175 CS · 8.6/m
Karma Enma#ZZZ
Aatrox · Jungle
15 / 0 / 3
60% KP
19,372
31.5% share
12,298g
180 CS · 8.9/m
raneral#123
Katarina · Mid
2 / 2 / 7
30% KP
10,273
16.7% share
8,063g
140 CS · 6.9/m
ZeReeeL#1005
Miss Fortune · ADC
6 / 6 / 4
33.3% KP
11,455
18.6% share
8,780g
144 CS · 7.1/m
NiakS#0024
Thresh · Support
1 / 1 / 21
73.3% KP
5,455
8.9% share
7,479g
22 CS · 1.1/m
Red side
DefeatKlyzfo#EUW
Riven · Top
3 / 7 / 1
33.3% KP
10,606
17.3% share
6,811g
111 CS · 5.5/m
L352#EUW
Nocturne · Jungle
1 / 5 / 4
41.7% KP
5,576
9.1% share
6,341g
112 CS · 5.5/m
Nasus#112
Aurelion Sol · Mid
3 / 5 / 3
50% KP
18,376
30% share
7,680g
136 CS · 6.7/m
Wreak havoc#hxhh
Ezreal · ADC
4 / 5 / 2
50% KP
17,698
28.9% share
8,814g
160 CS · 7.9/m
harry#2011
Karma · Support
1 / 8 / 4
41.7% KP
9,013
14.7% share
5,286g
28 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
