Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 173 days ago
13 / 7 / 15
K / D / A
87.5%
Kill participation
1,219.2
Damage / min
13,544g
490.4 gold / min
19
9 placed · 3 cleared
170
6.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHagleböj#1337
Sion · Top
0 / 1 / 9
28.1% KP
9,713
9.6% share
11,739g
230 CS · 8.3/m
shinsoo enjoyer#red
Naafiri · Jungle
16 / 7 / 9
78.1% KP
33,890
33.4% share
16,624g
206 CS · 7.5/m
Nasus#112
Aurelion Sol · Mid
13 / 7 / 15
87.5% KP
33,669
33.1% share
13,544g
170 CS · 6.2/m
WW koji#4181
Jinx · ADC
3 / 5 / 16
59.4% KP
17,271
17% share
13,430g
215 CS · 7.8/m
ZOO Vistaz#HIERO
Thresh · Support
0 / 4 / 17
53.1% KP
7,028
6.9% share
7,521g
17 CS · 0.6/m
Red side
DefeatOverea#000
Malphite · Top
0 / 3 / 3
12.5% KP
14,259
14.8% share
9,880g
216 CS · 7.8/m
mamouton#EUW
Warwick · Jungle
11 / 4 / 4
62.5% KP
18,305
19% share
13,841g
233 CS · 8.4/m
bopsflops#bopis
Vel'Koz · Mid
6 / 10 / 6
50% KP
32,827
34.1% share
10,793g
171 CS · 6.2/m
Kehvo#EUW
Samira · ADC
7 / 6 / 3
41.7% KP
23,534
24.5% share
14,618g
232 CS · 8.4/m
Divine#星月夜
Taric · Support
0 / 10 / 14
58.3% KP
7,262
7.5% share
7,519g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
