Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 172 days ago
12 / 3 / 4
K / D / A
88.9%
Kill participation
1,605.7
Damage / min
14,763g
480.1 gold / min
20
12 placed · 1 cleared
250
8.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWish Mid#EUW
Zed · Top
2 / 9 / 4
33.3% KP
28,112
23.5% share
11,995g
229 CS · 7.4/m
Xsito#EGO
Sylas · Jungle
1 / 10 / 7
44.4% KP
16,151
13.5% share
10,982g
198 CS · 6.4/m
Nasus#112
Aurelion Sol · Mid
12 / 3 / 4
88.9% KP
49,375
41.3% share
14,763g
250 CS · 8.1/m
Cha Hae In ツ#2903
Kai'Sa · ADC
1 / 5 / 6
38.9% KP
19,424
16.2% share
13,155g
279 CS · 9.1/m
noxQz#noxQz
Lulu · Support
2 / 9 / 5
38.9% KP
6,519
5.5% share
8,225g
25 CS · 0.8/m
Red side
VictoryTziz#EUW
Renekton · Top
4 / 5 / 7
30.6% KP
21,962
19.7% share
14,058g
273 CS · 8.9/m
Ahsokaa#EUW
Briar · Jungle
7 / 5 / 13
55.6% KP
23,331
21% share
13,638g
225 CS · 7.3/m
Spinda#MKry
Veigar · Mid
8 / 3 / 7
41.7% KP
28,580
25.7% share
13,143g
249 CS · 8.1/m
Wiggly#00000
Yunara · ADC
15 / 2 / 9
66.7% KP
31,703
28.5% share
19,185g
299 CS · 9.7/m
TomDoBronx#EUW00
Soraka · Support
2 / 3 / 21
63.9% KP
5,781
5.2% share
9,749g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
