Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 172 days ago
13 / 6 / 2
K / D / A
62.5%
Kill participation
1,649.5
Damage / min
13,823g
530.3 gold / min
10
7 placed · 0 cleared
202
7.7 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKasâp#EUW
Sion · Top
6 / 4 / 14
52.6% KP
20,091
18.4% share
12,270g
200 CS · 7.7/m
Satellite#tal
Talon · Jungle
10 / 7 / 8
47.4% KP
23,540
21.5% share
12,700g
212 CS · 8.1/m
ttv fabeaneuw#0000
Kassadin · Mid
10 / 2 / 9
50% KP
30,498
27.9% share
12,228g
207 CS · 7.9/m
UP Potter#0209
Varus · ADC
11 / 7 / 6
44.7% KP
25,492
23.3% share
15,853g
238 CS · 9.1/m
TSM ßßß#EUW
Bard · Support
1 / 4 / 24
65.8% KP
9,840
9% share
8,387g
25 CS · 1/m
Red side
DefeatKilarga#EUW
Yone · Top
2 / 10 / 3
20.8% KP
15,209
14.3% share
9,812g
203 CS · 7.8/m
Bella Ciao#RAT
Udyr · Jungle
4 / 7 / 9
54.2% KP
18,470
17.4% share
9,908g
155 CS · 5.9/m
Nasus#112
Aurelion Sol · Mid
13 / 6 / 2
62.5% KP
42,998
40.4% share
13,823g
202 CS · 7.7/m
Botenjoyer#btenj
Kennen · ADC
4 / 9 / 7
45.8% KP
20,484
19.3% share
10,395g
167 CS · 6.4/m
GLB bobberto99#Edo
Alistar · Support
1 / 6 / 17
75% KP
9,196
8.6% share
7,595g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
