Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 172 days ago
5 / 10 / 12
K / D / A
47.2%
Kill participation
1,150.7
Damage / min
13,091g
373 gold / min
28
8 placed · 1 cleared
238
6.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMathos#XDD
Kennen · Top
3 / 7 / 14
37.8% KP
26,225
14.6% share
12,301g
210 CS · 6/m
T1 BØNER#EUW
Jarvan IV · Jungle
8 / 5 / 19
60% KP
23,201
12.9% share
15,724g
211 CS · 6/m
1x1x1x1x1x1xx1x1#gosro
Ahri · Mid
9 / 9 / 7
35.6% KP
27,880
15.5% share
13,351g
208 CS · 5.9/m
Vapot#BABY
Jinx · ADC
24 / 6 / 14
84.4% KP
89,983
50% share
25,064g
349 CS · 9.9/m
proxist#xxx
Karma · Support
1 / 9 / 29
66.7% KP
12,825
7.1% share
11,116g
17 CS · 0.5/m
Red side
DefeatNasus#112
Aurelion Sol · Top
5 / 10 / 12
47.2% KP
40,390
24.9% share
13,091g
238 CS · 6.8/m
Jason Duval#gta6
Nasus · Jungle
3 / 7 / 8
30.6% KP
18,171
11.2% share
13,668g
256 CS · 7.3/m
Abc#717
Akshan · Mid
26 / 7 / 4
83.3% KP
67,318
41.4% share
22,881g
258 CS · 7.4/m
Kings#333
Zilean · ADC
1 / 7 / 19
55.6% KP
21,443
13.2% share
13,740g
211 CS · 6/m
ZENGZO#66666
Senna · Support
1 / 14 / 19
55.6% KP
15,119
9.3% share
10,548g
43 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
