Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 171 days ago
21 / 1 / 9
K / D / A
69.8%
Kill participation
1,450.8
Damage / min
15,145g
582.5 gold / min
16
9 placed · 0 cleared
196
7.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDjBusDriver#EUW
Ambessa · Top
8 / 6 / 1
39.1% KP
16,694
20.5% share
12,342g
215 CS · 8.3/m
PφSSψJΩICΣ#EUW
Master Yi · Jungle
6 / 9 / 3
39.1% KP
16,815
20.6% share
11,351g
177 CS · 6.8/m
BOBsterxx#EUW
Lux · Mid
2 / 9 / 4
26.1% KP
15,185
18.6% share
8,905g
187 CS · 7.2/m
I HATE YOU#LIAR
Ezreal · ADC
7 / 10 / 1
34.8% KP
25,128
30.8% share
10,337g
159 CS · 6.1/m
SKY#PSG
Karma · Support
0 / 9 / 9
39.1% KP
7,641
9.4% share
7,163g
32 CS · 1.2/m
Red side
Victoryrespiriprondi#EUW
Cassiopeia · Top
3 / 7 / 6
20.9% KP
12,475
13% share
9,984g
183 CS · 7/m
Love everyone#MAW
Vi · Jungle
9 / 5 / 11
46.5% KP
15,400
16% share
13,249g
189 CS · 7.3/m
Nasus#112
Aurelion Sol · Mid
21 / 1 / 9
69.8% KP
37,722
39.3% share
15,145g
196 CS · 7.5/m
John Wayne#vain
Smolder · ADC
4 / 5 / 5
20.9% KP
12,168
12.7% share
12,685g
241 CS · 9.3/m
kittten cat#ICON
Nidalee · Support
6 / 5 / 25
72.1% KP
18,270
19% share
11,574g
53 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
