Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 168 days ago
11 / 7 / 12
K / D / A
52.3%
Kill participation
1,129
Damage / min
16,333g
502.6 gold / min
18
13 placed · 1 cleared
219
6.7 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTim Bradford1#LAPD
Gangplank · Top
9 / 12 / 3
27.9% KP
43,832
30.9% share
13,516g
199 CS · 6.1/m
victory is mine#SABR
Ivern · Jungle
3 / 6 / 11
32.6% KP
11,204
7.9% share
12,414g
195 CS · 6/m
Pastel tears#UIUI
Aurora · Mid
16 / 7 / 4
46.5% KP
41,407
29.2% share
16,552g
234 CS · 7.2/m
tsoupapi#4444
Ezreal · ADC
9 / 11 / 5
32.6% KP
30,014
21.2% share
14,476g
220 CS · 6.8/m
Oleg sitniš#EUW2
Karma · Support
6 / 8 / 16
51.2% KP
15,358
10.8% share
11,373g
70 CS · 2.2/m
Red side
VictoryExample133#ASDF
Aatrox · Top
2 / 9 / 3
11.4% KP
24,701
15% share
11,666g
240 CS · 7.4/m
IrefulFttv#MID
Kayn · Jungle
12 / 7 / 11
52.3% KP
35,913
21.8% share
19,671g
238 CS · 7.3/m
Nasus#112
Aurelion Sol · Mid
11 / 7 / 12
52.3% KP
36,691
22.2% share
16,333g
219 CS · 6.7/m
Tears of blοod#EUW
Vayne · ADC
12 / 12 / 5
38.6% KP
34,678
21% share
15,742g
198 CS · 6.1/m
MUTE ALL RANDOMS#XDDDD
Teemo · Support
7 / 8 / 17
54.5% KP
32,975
20% share
11,791g
51 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
