Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 164 days ago
8 / 4 / 6
K / D / A
58.3%
Kill participation
1,018.3
Damage / min
9,478g
447.4 gold / min
6
7 placed · 0 cleared
168
7.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSssuperset#EUW
Rengar · Top
2 / 6 / 3
35.7% KP
7,434
16.8% share
6,992g
129 CS · 6.1/m
Kretyn#idio
Hecarim · Jungle
4 / 6 / 5
64.3% KP
9,441
21.3% share
8,611g
148 CS · 7/m
ZED#LL96
Zed · Mid
5 / 4 / 2
50% KP
11,430
25.8% share
9,517g
155 CS · 7.3/m
ZiLEAN FREAK#YXY
Zilean · ADC
2 / 1 / 4
42.9% KP
8,545
19.3% share
8,879g
196 CS · 9.3/m
InLoveWithAshura#LOVEU
Mel · Support
1 / 7 / 4
35.7% KP
7,510
16.9% share
5,493g
29 CS · 1.4/m
Red side
VictoryAachille#123
Darius · Top
6 / 2 / 1
29.2% KP
13,489
21.1% share
11,259g
221 CS · 10.4/m
InvisibleOlive#EUW
Ekko · Jungle
9 / 2 / 3
50% KP
11,733
18.3% share
11,538g
186 CS · 8.8/m
Nasus#112
Aurelion Sol · Mid
8 / 4 / 6
58.3% KP
21,570
33.7% share
9,478g
168 CS · 7.9/m
JackeyLoveFan#001
Smolder · ADC
0 / 3 / 7
29.2% KP
11,135
17.4% share
8,946g
191 CS · 9/m
Dimill#322
Karma · Support
1 / 3 / 9
41.7% KP
6,037
9.4% share
6,499g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
