Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 163 days ago
0 / 6 / 13
K / D / A
86.7%
Kill participation
195.7
Damage / min
7,114g
239 gold / min
86
36 placed · 7 cleared
24
0.8 CS / min
Objective control
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv Rasadurai#TTV
Singed · Top
1 / 5 / 7
53.3% KP
19,211
26.1% share
10,023g
247 CS · 8.3/m
Beerus#Solo
Viego · Jungle
7 / 9 / 5
80% KP
13,745
18.7% share
11,231g
140 CS · 4.7/m
Annie IRL#Annie
Viktor · Mid
7 / 3 / 6
86.7% KP
23,882
32.4% share
12,451g
263 CS · 8.8/m
WeaksideParadise#EUW
Lux · ADC
0 / 3 / 5
33.3% KP
10,981
14.9% share
10,566g
277 CS · 9.3/m
Nasus#112
Nautilus · Support
0 / 6 / 13
86.7% KP
5,825
7.9% share
7,114g
24 CS · 0.8/m
Red side
VictoryULTRA INSTINCT#1964
Gragas · Top
4 / 4 / 5
36% KP
19,908
21.2% share
13,492g
262 CS · 8.8/m
TTV HYBRADGE#ADL
Jarvan IV · Jungle
3 / 5 / 18
84% KP
15,933
16.9% share
14,337g
252 CS · 8.5/m
twitch raiko#KATA
Katarina · Mid
8 / 4 / 8
64% KP
25,241
26.8% share
15,330g
267 CS · 9/m
SCL Filou#Scald
Mel · ADC
9 / 0 / 2
44% KP
16,202
17.2% share
16,153g
297 CS · 10/m
BACKSHOT LANDER#TWINK
Senna · Support
1 / 2 / 17
72% KP
16,767
17.8% share
9,856g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
