Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 163 days ago
23 / 4 / 13
K / D / A
70.6%
Kill participation
1,582
Damage / min
14,863g
589 gold / min
10
8 placed · 1 cleared
192
7.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDestro#2137
Aatrox · Top
10 / 6 / 4
27.5% KP
23,572
22.5% share
12,449g
190 CS · 7.5/m
snogi315#0000
Ivern · Jungle
2 / 1 / 22
47.1% KP
10,450
10% share
11,115g
143 CS · 5.7/m
Nasus#112
Aurelion Sol · Mid
23 / 4 / 13
70.6% KP
39,918
38.1% share
14,863g
192 CS · 7.6/m
Fleidh#EUW
Quinn · ADC
11 / 5 / 8
37.3% KP
16,892
16.1% share
12,549g
185 CS · 7.3/m
Passzi#OwO
Rell · Support
5 / 3 / 27
62.7% KP
14,017
13.4% share
9,260g
15 CS · 0.6/m
Red side
DefeatLineum#HAHA
Ryze · Top
1 / 7 / 8
47.4% KP
15,236
17.5% share
8,700g
183 CS · 7.3/m
JGISGOOD#EUW
Graves · Jungle
10 / 9 / 4
73.7% KP
22,034
25.3% share
15,288g
173 CS · 6.9/m
Xaro#1337
Cassiopeia · Mid
2 / 11 / 4
31.6% KP
14,442
16.6% share
9,773g
212 CS · 8.4/m
Blaauw#ice
Smolder · ADC
3 / 11 / 6
47.4% KP
23,439
26.9% share
11,114g
171 CS · 6.8/m
Joueur de Flute#flute
Pantheon · Support
3 / 13 / 7
52.6% KP
11,915
13.7% share
7,928g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
