Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 163 days ago
11 / 3 / 11
K / D / A
57.9%
Kill participation
1,127.2
Damage / min
12,592g
494.8 gold / min
12
9 placed · 1 cleared
174
6.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSeraph#Hope
Yasuo · Top
0 / 7 / 4
21.1% KP
15,497
20.1% share
8,789g
223 CS · 8.8/m
EUW Canýon#6968
Diana · Jungle
5 / 8 / 7
63.2% KP
14,344
18.6% share
11,273g
165 CS · 6.5/m
Elwind#EUW
Ekko · Mid
4 / 5 / 2
31.6% KP
17,602
22.8% share
10,097g
194 CS · 7.6/m
batuyaan#EUW
Samira · ADC
7 / 10 / 1
42.1% KP
16,053
20.8% share
12,385g
178 CS · 7/m
Nephaoss#0411
Lee Sin · Support
3 / 8 / 9
63.2% KP
13,657
17.7% share
7,757g
34 CS · 1.3/m
Red side
VictoryKazuya#3430
K'Sante · Top
5 / 5 / 8
34.2% KP
22,325
22.9% share
10,591g
191 CS · 7.5/m
Judalr#TWTV
Viego · Jungle
15 / 3 / 10
65.8% KP
22,776
23.3% share
15,165g
191 CS · 7.5/m
Nasus#112
Aurelion Sol · Mid
11 / 3 / 11
57.9% KP
28,686
29.4% share
12,592g
174 CS · 6.8/m
IOT Kabro#IOT
Caitlyn · ADC
7 / 4 / 8
39.5% KP
14,202
14.5% share
12,773g
220 CS · 8.6/m
goroncywir67#rank2
Leona · Support
0 / 4 / 20
52.6% KP
9,674
9.9% share
7,615g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
