Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 150 days ago
5 / 7 / 1
K / D / A
37.5%
Kill participation
1,014.6
Damage / min
11,645g
387.1 gold / min
20
10 placed · 2 cleared
217
7.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLukaGaming Kille#EUW
Renekton · Top
3 / 6 / 4
43.8% KP
16,800
18.5% share
10,779g
215 CS · 7.1/m
Santtos#King
Graves · Jungle
5 / 9 / 4
56.3% KP
16,293
17.9% share
12,781g
250 CS · 8.3/m
Unknown#Axe
Aurelion Sol · Mid
5 / 7 / 1
37.5% KP
30,524
33.6% share
11,645g
217 CS · 7.2/m
Zen FF 15#TMLPT
Xayah · ADC
1 / 9 / 5
37.5% KP
15,821
17.4% share
12,530g
255 CS · 8.5/m
1Cr0yaBl3#EUW
Sona · Support
2 / 4 / 8
62.5% KP
11,346
12.5% share
8,534g
26 CS · 0.9/m
Red side
VictoryHaster#EUWz
Pantheon · Top
4 / 6 / 9
37.1% KP
27,974
23.2% share
12,251g
193 CS · 6.4/m
sick and tired#EUW2
Rengar · Jungle
5 / 6 / 9
40% KP
15,883
13.2% share
13,398g
217 CS · 7.2/m
Petrova line#Near
Ryze · Mid
4 / 1 / 9
37.1% KP
20,504
17% share
12,340g
234 CS · 7.8/m
sadanxietyterror#DEAD
Twitch · ADC
20 / 3 / 6
74.3% KP
47,620
39.5% share
20,318g
237 CS · 7.9/m
Newt#Keria
Lulu · Support
2 / 1 / 28
85.7% KP
8,633
7.2% share
10,998g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
