Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 149 days ago
7 / 6 / 9
K / D / A
50%
Kill participation
622.8
Damage / min
10,975g
437.8 gold / min
17
8 placed · 2 cleared
159
6.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjoeli#doss
Viktor · Top
2 / 4 / 2
21.1% KP
31,739
33% share
10,113g
238 CS · 9.5/m
DYM#BÉNI
Quinn · Jungle
6 / 6 / 3
47.4% KP
17,734
18.4% share
11,181g
168 CS · 6.7/m
Neczo#20765
Syndra · Mid
1 / 5 / 4
26.3% KP
16,362
17% share
9,324g
226 CS · 9/m
RICK GRIMES#TWDWT
Caitlyn · ADC
4 / 7 / 5
47.4% KP
15,036
15.6% share
10,131g
165 CS · 6.6/m
unLucky#cwot
Lux · Support
6 / 10 / 6
63.2% KP
15,310
15.9% share
9,208g
36 CS · 1.4/m
Red side
VictoryBriefcase Man#Bad
Dr. Mundo · Top
2 / 2 / 1
9.4% KP
8,765
11.6% share
10,484g
212 CS · 8.5/m
YU1XXTGseIe6ps4i#EUW
Graves · Jungle
13 / 1 / 5
56.3% KP
18,613
24.6% share
16,137g
239 CS · 9.5/m
Unknown#Axe
Aurelion Sol · Mid
7 / 6 / 9
50% KP
15,612
20.6% share
10,975g
159 CS · 6.3/m
Messclick#EUW
Ezreal · ADC
3 / 6 / 7
31.3% KP
13,023
17.2% share
12,223g
195 CS · 7.8/m
geeko the wizrd#blue7
Mel · Support
7 / 4 / 14
65.6% KP
19,645
26% share
11,164g
74 CS · 3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
