Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 149 days ago
15 / 1 / 5
K / D / A
55.6%
Kill participation
1,401.6
Damage / min
13,162g
539.8 gold / min
19
8 placed · 1 cleared
191
7.8 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEmphasis#0124
Fiora · Top
12 / 4 / 11
63.9% KP
31,671
32.5% share
14,502g
210 CS · 8.6/m
ROADS UNTRAVELED#EUW
Sylas · Jungle
5 / 5 / 5
27.8% KP
11,330
11.6% share
10,488g
179 CS · 7.3/m
Unknown#Axe
Aurelion Sol · Mid
15 / 1 / 5
55.6% KP
34,176
35.1% share
13,162g
191 CS · 7.8/m
Attano#1071
Kog'Maw · ADC
3 / 13 / 5
22.2% KP
14,301
14.7% share
9,298g
157 CS · 6.4/m
Petit cusset#woof
Braum · Support
1 / 7 / 10
30.6% KP
5,871
6% share
7,485g
31 CS · 1.3/m
Red side
DefeatSwollen#twt
Yorick · Top
3 / 9 / 3
20% KP
12,068
13.4% share
9,828g
172 CS · 7.1/m
Broodling#FORS
Vi · Jungle
4 / 5 / 4
26.7% KP
12,721
14.1% share
11,144g
202 CS · 8.3/m
snow in summer#yvk1
Akali · Mid
1 / 10 / 4
16.7% KP
17,157
19.1% share
7,079g
145 CS · 5.9/m
distant thoughts#time
Ashe · ADC
14 / 6 / 11
83.3% KP
30,613
34% share
14,179g
175 CS · 7.2/m
midnight sun#fear
Pyke · Support
8 / 6 / 14
73.3% KP
17,436
19.4% share
9,241g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
