Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 149 days ago
6 / 3 / 5
K / D / A
45.8%
Kill participation
1,102.8
Damage / min
11,237g
393.4 gold / min
14
6 placed · 1 cleared
196
6.9 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBriefcase Man#Bad
Dr. Mundo · Top
4 / 1 / 6
41.7% KP
29,919
27.1% share
12,518g
254 CS · 8.9/m
BOY1#PUBA
Shyvana · Jungle
4 / 8 / 11
62.5% KP
17,197
15.6% share
11,829g
204 CS · 7.1/m
Unknown#Axe
Zed · Mid
6 / 3 / 5
45.8% KP
31,504
28.5% share
11,237g
196 CS · 6.9/m
yoydshxty#EUWE
Lucian · ADC
10 / 9 / 2
50% KP
24,893
22.6% share
15,764g
228 CS · 8/m
YAHURR#GAMBA
Milio · Support
0 / 4 / 16
66.7% KP
6,836
6.2% share
7,714g
16 CS · 0.6/m
Red side
VictoryVELONACEPS CALYX#EUW
Heimerdinger · Top
5 / 7 / 4
36% KP
38,009
28.4% share
11,197g
206 CS · 7.2/m
Silva#EUW2
Malphite · Jungle
5 / 4 / 9
56% KP
13,810
10.3% share
11,812g
207 CS · 7.2/m
YoiYoimashe#GEN
Sylas · Mid
5 / 5 / 5
40% KP
34,459
25.8% share
11,230g
220 CS · 7.7/m
adc70REGION#TOMSK
Draven · ADC
8 / 3 / 6
56% KP
40,266
30.1% share
18,925g
264 CS · 9.2/m
Cribob#EUW0
Thresh · Support
2 / 5 / 15
68% KP
7,134
5.3% share
9,090g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
