Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 144 days ago
10 / 8 / 18
K / D / A
65.1%
Kill participation
1,077.1
Damage / min
16,733g
473.4 gold / min
22
11 placed · 1 cleared
276
7.8 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTV debster#lol
Camille · Top
7 / 6 / 8
40.5% KP
26,889
15% share
14,327g
237 CS · 6.7/m
CamilleeLjH#EUW
Talon · Jungle
10 / 8 / 12
59.5% KP
44,764
25% share
17,817g
324 CS · 9.2/m
NoxeR190#0000
Ekko · Mid
10 / 7 / 5
40.5% KP
35,174
19.7% share
15,108g
246 CS · 7/m
Erky#Turen
Kog'Maw · ADC
9 / 12 / 12
56.8% KP
60,781
34% share
16,888g
235 CS · 6.6/m
3pt#EUW
Nami · Support
1 / 10 / 14
40.5% KP
11,220
6.3% share
9,924g
35 CS · 1/m
Red side
VictoryPaardje#0001
Darius · Top
9 / 6 / 7
37.2% KP
20,193
13.2% share
14,873g
231 CS · 6.5/m
6Wemby Goggins7#Kami
Dr. Mundo · Jungle
9 / 6 / 14
53.5% KP
36,686
23.9% share
16,488g
250 CS · 7.1/m
Unknown#Axe
Aurelion Sol · Mid
10 / 8 / 18
65.1% KP
38,075
24.9% share
16,733g
276 CS · 7.8/m
xiaolongxia#3223
Kai'Sa · ADC
14 / 10 / 10
55.8% KP
47,811
31.2% share
20,103g
262 CS · 7.4/m
positive guy#help
Alistar · Support
1 / 7 / 28
67.4% KP
10,438
6.8% share
10,219g
15 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
