Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 142 days ago
6 / 5 / 9
K / D / A
60%
Kill participation
483.3
Damage / min
12,514g
400.7 gold / min
41
6 placed · 5 cleared
220
7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV RengoRiven#TTV
Riven · Top
1 / 4 / 5
19.4% KP
9,038
7.4% share
10,468g
225 CS · 7.2/m
marvins room#EUW2
Jarvan IV · Jungle
5 / 5 / 16
67.7% KP
18,807
15.4% share
13,611g
202 CS · 6.5/m
El Señor Kren#JOJO
Annie · Mid
14 / 7 / 11
80.6% KP
48,931
39.9% share
14,914g
205 CS · 6.6/m
IcyRick#EUW
Jinx · ADC
11 / 4 / 5
51.6% KP
37,684
30.8% share
17,747g
294 CS · 9.4/m
Soft and Hairy#Soft
Thresh · Support
0 / 5 / 21
67.7% KP
8,034
6.6% share
9,340g
29 CS · 0.9/m
Red side
DefeatSHARP#MAT
Renekton · Top
8 / 6 / 4
48% KP
25,017
23.1% share
14,402g
239 CS · 7.7/m
Unknown#Axe
Nocturne · Jungle
6 / 5 / 9
60% KP
15,095
13.9% share
12,514g
220 CS · 7/m
Squiddly#xyz
Ahri · Mid
3 / 4 / 11
56% KP
27,473
25.4% share
13,000g
259 CS · 8.3/m
Blek#Lucky
Ezreal · ADC
6 / 6 / 5
44% KP
32,059
29.6% share
13,463g
233 CS · 7.5/m
aries#KG23
Karma · Support
2 / 10 / 16
72% KP
8,658
8% share
8,738g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
