Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 141 days ago
2 / 6 / 0
K / D / A
33.3%
Kill participation
570.2
Damage / min
7,772g
334.3 gold / min
7
6 placed · 0 cleared
186
8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyei#fei
Rumble · Top
1 / 5 / 2
50% KP
17,223
34.4% share
7,982g
181 CS · 7.8/m
closerın oğlu#kral
Qiyana · Jungle
2 / 3 / 2
66.7% KP
8,358
16.7% share
9,110g
199 CS · 8.6/m
Unknown#Axe
Aurelion Sol · Mid
2 / 6 / 0
33.3% KP
13,257
26.5% share
7,772g
186 CS · 8/m
Divine#real7
Kai'Sa · ADC
1 / 3 / 2
50% KP
7,784
15.6% share
9,049g
173 CS · 7.4/m
Ascendant#Raka
Soraka · Support
0 / 2 / 2
33.3% KP
3,386
6.8% share
5,007g
22 CS · 0.9/m
Red side
VictoryYoutube CruncyWM#WHITE
Xin Zhao · Top
2 / 2 / 3
26.3% KP
11,174
17% share
11,007g
203 CS · 8.7/m
twtv pcelicalol#twtv
Shaco · Jungle
7 / 0 / 6
68.4% KP
12,316
18.7% share
11,948g
201 CS · 8.6/m
tsirOXx#2812
Lissandra · Mid
4 / 2 / 4
42.1% KP
16,358
24.8% share
10,124g
212 CS · 9.1/m
Garfield#liz
Ezreal · ADC
5 / 2 / 4
47.4% KP
24,164
36.7% share
12,355g
223 CS · 9.6/m
WiIIyrex Fanboy#EUW
Taric · Support
1 / 0 / 10
57.9% KP
1,838
2.8% share
6,784g
34 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
