Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 141 days ago
3 / 1 / 8
K / D / A
50%
Kill participation
854.8
Damage / min
9,057g
448 gold / min
8
5 placed · 2 cleared
161
8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHoucs#Erlia
Skarner · Top
2 / 4 / 3
31.3% KP
9,687
18.2% share
7,583g
174 CS · 8.6/m
BONTEN Mikey#EUW
Xin Zhao · Jungle
2 / 7 / 5
43.8% KP
10,654
20% share
7,664g
141 CS · 7/m
EM Touba#MID
Ahri · Mid
4 / 4 / 5
56.3% KP
13,201
24.8% share
7,918g
167 CS · 8.3/m
z1zimink#1of1
Ezreal · ADC
5 / 3 / 1
37.5% KP
12,411
23.3% share
8,218g
167 CS · 8.3/m
brr brr patapim#HELIX
Janna · Support
3 / 4 / 8
68.8% KP
7,364
13.8% share
5,676g
24 CS · 1.2/m
Red side
Victoryandysilva200#5399
Singed · Top
3 / 4 / 5
36.4% KP
11,262
16.6% share
7,256g
160 CS · 7.9/m
Obsess#2308
Diana · Jungle
8 / 3 / 5
59.1% KP
15,513
22.9% share
10,245g
162 CS · 8/m
Maaaark#1010
Akshan · Mid
7 / 4 / 5
54.5% KP
15,844
23.4% share
9,585g
160 CS · 7.9/m
Unknown#Axe
Aurelion Sol · ADC
3 / 1 / 8
50% KP
17,281
25.5% share
9,057g
161 CS · 8/m
kda player123#ffs
Bard · Support
1 / 5 / 10
50% KP
7,938
11.7% share
5,974g
24 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
