Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 141 days ago
3 / 6 / 8
K / D / A
55%
Kill participation
730.6
Damage / min
8,175g
359.6 gold / min
13
7 placed · 0 cleared
149
6.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKanata 50kg#EUW
Garen · Top
0 / 9 / 3
15% KP
8,464
15.3% share
7,904g
172 CS · 7.6/m
Razboeni#6969
Hecarim · Jungle
4 / 7 / 8
60% KP
8,509
15.4% share
10,303g
160 CS · 7/m
Unknown#Axe
Aurelion Sol · Mid
3 / 6 / 8
55% KP
16,610
30.1% share
8,175g
149 CS · 6.6/m
ShouldBanVayne#EUW
Jinx · ADC
8 / 10 / 6
70% KP
11,188
20.3% share
11,844g
166 CS · 7.3/m
mika#QUZ0
Senna · Support
5 / 9 / 11
80% KP
10,403
18.9% share
8,216g
18 CS · 0.8/m
Red side
VictoryGibon#LOGIC
Volibear · Top
13 / 2 / 4
41.5% KP
23,437
22.8% share
14,222g
230 CS · 10.1/m
Theocacs#EUW
Lee Sin · Jungle
10 / 5 / 13
56.1% KP
16,527
16.1% share
13,221g
166 CS · 7.3/m
Voin#uwu
Lux · Mid
10 / 2 / 13
56.1% KP
26,934
26.2% share
11,966g
157 CS · 6.9/m
manzi#lel
Draven · ADC
8 / 6 / 8
39% KP
26,571
25.9% share
13,405g
189 CS · 8.3/m
Glorious Purpose#dream
Nautilus · Support
0 / 5 / 23
56.1% KP
9,271
9% share
7,249g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
