Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 141 days ago
10 / 4 / 11
K / D / A
50%
Kill participation
1,066.1
Damage / min
12,393g
454.5 gold / min
13
8 placed · 1 cleared
198
7.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSankaizer#aga
Shen · Top
2 / 5 / 3
16.7% KP
12,376
14.3% share
8,269g
158 CS · 5.8/m
ENOHADEG#EUW
Elise · Jungle
6 / 6 / 7
43.3% KP
12,756
14.7% share
11,323g
163 CS · 6/m
ZedKing#Zed2
Zed · Mid
7 / 8 / 3
33.3% KP
23,511
27.1% share
12,233g
204 CS · 7.5/m
Rediby#EUW
Jinx · ADC
8 / 9 / 9
56.7% KP
18,629
21.5% share
16,532g
260 CS · 9.5/m
brr brr patapim#HELIX
Quinn · Support
7 / 14 / 11
60% KP
19,384
22.4% share
10,083g
32 CS · 1.2/m
Red side
VictoryErsin#643
Gnar · Top
2 / 1 / 7
21.4% KP
21,002
18.3% share
12,021g
255 CS · 9.4/m
Wanted#szgn
Kha'Zix · Jungle
16 / 6 / 7
54.8% KP
32,854
28.7% share
17,876g
213 CS · 7.8/m
Unknown#Axe
Aurelion Sol · Mid
10 / 4 / 11
50% KP
29,068
25.4% share
12,393g
198 CS · 7.3/m
I love Him#mlm
Zeri · ADC
11 / 12 / 8
45.2% KP
22,451
19.6% share
16,564g
230 CS · 8.4/m
peanut#LEC
Lulu · Support
3 / 7 / 28
73.8% KP
9,108
8% share
10,482g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
