Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 141 days ago
10 / 5 / 23
K / D / A
63.5%
Kill participation
1,413.7
Damage / min
19,579g
483.8 gold / min
18
14 placed · 1 cleared
295
7.3 CS / min
Objective control
5
Dragons
3
Baron
11
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDexter Morgan#blorp
Urgot · Top
12 / 14 / 13
45.5% KP
49,654
20.2% share
16,824g
189 CS · 4.7/m
TWTV GODYR KHAN#UDYR
Udyr · Jungle
6 / 8 / 15
38.2% KP
29,822
12.1% share
17,176g
258 CS · 6.4/m
Nomanz#000
Zoe · Mid
10 / 9 / 18
50.9% KP
50,591
20.6% share
17,096g
245 CS · 6.1/m
ZENGZO#66666
Karthus · ADC
20 / 11 / 15
63.6% KP
72,630
29.5% share
22,675g
287 CS · 7.1/m
Pimpek#seksi
Senna · Support
7 / 10 / 32
70.9% KP
43,372
17.6% share
17,412g
74 CS · 1.8/m
Red side
VictoryEkko the Neeko#EUW
Ekko · Top
19 / 14 / 7
50% KP
57,658
27.9% share
20,873g
267 CS · 6.6/m
TwTv FutureYuno#RANK1
Rek'Sai · Jungle
15 / 11 / 16
59.6% KP
46,260
22.4% share
23,477g
310 CS · 7.7/m
Unknown#Axe
Aurelion Sol · Mid
10 / 5 / 23
63.5% KP
57,206
27.7% share
19,579g
295 CS · 7.3/m
f1 enjoyer#WRC
Caitlyn · ADC
7 / 14 / 10
32.7% KP
34,083
16.5% share
18,623g
269 CS · 6.6/m
Anaklusmos#VIVI
Nautilus · Support
1 / 11 / 27
53.8% KP
11,418
5.5% share
11,791g
41 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
