Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 126 days ago
5 / 2 / 3
K / D / A
61.5%
Kill participation
705.4
Damage / min
10,282g
446.1 gold / min
14
7 placed · 2 cleared
210
9.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVivarium#ビバリウム
Jax · Top
1 / 7 / 1
15.4% KP
6,326
11.3% share
6,847g
155 CS · 6.7/m
Em Garonaxx#OUAF
Naafiri · Jungle
3 / 6 / 4
53.8% KP
14,426
25.7% share
8,596g
153 CS · 6.6/m
ttv fabeaneuw#0000
Kassadin · Mid
2 / 5 / 5
53.8% KP
12,353
22% share
9,874g
199 CS · 8.6/m
Unknown#Axe
Aurelion Sol · ADC
5 / 2 / 3
61.5% KP
16,260
28.9% share
10,282g
210 CS · 9.1/m
Glorious Purpose#dream
Poppy · Support
2 / 5 / 3
38.5% KP
6,826
12.1% share
6,072g
37 CS · 1.6/m
Red side
VictoryNEXT G2 MIDKING#60fem
Ahri · Top
12 / 1 / 2
56% KP
21,717
30% share
13,362g
240 CS · 10.4/m
Qalbestyna#EUW
Xin Zhao · Jungle
2 / 1 / 6
32% KP
8,464
11.7% share
9,606g
158 CS · 6.9/m
kasiliom#mimi
Irelia · Mid
6 / 6 / 0
24% KP
19,367
26.7% share
11,587g
217 CS · 9.4/m
KED1111111#1310
Zeri · ADC
5 / 2 / 4
36% KP
18,302
25.3% share
13,040g
253 CS · 11/m
Monkebrain#4922
Janna · Support
0 / 3 / 9
36% KP
4,611
6.4% share
6,662g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
