Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 126 days ago
1 / 8 / 10
K / D / A
57.9%
Kill participation
290.6
Damage / min
6,956g
253.7 gold / min
74
37 placed · 3 cleared
21
0.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory세상이 날 이렇게 만들었어#DICO
Anivia · Top
3 / 6 / 5
26.7% KP
10,553
10.5% share
10,675g
211 CS · 7.7/m
TwTv FutureYuno#RANK1
Rek'Sai · Jungle
9 / 5 / 8
56.7% KP
20,419
20.3% share
12,874g
196 CS · 7.1/m
Michael Jackson#MJWIN
Ahri · Mid
7 / 3 / 8
50% KP
24,530
24.4% share
11,468g
209 CS · 7.6/m
asdfqw#WIN
Lucian · ADC
9 / 4 / 6
50% KP
37,190
37% share
14,109g
202 CS · 7.4/m
FREE BET#250
Yuumi · Support
2 / 1 / 14
53.3% KP
7,814
7.8% share
8,638g
10 CS · 0.4/m
Red side
DefeatBlade ZXM#EUW
Kindred · Top
7 / 8 / 3
52.6% KP
30,290
32.2% share
11,127g
190 CS · 6.9/m
mist#993
Ambessa · Jungle
4 / 4 / 5
47.4% KP
17,609
18.7% share
10,353g
191 CS · 7/m
J1HUIV#000
LeBlanc · Mid
6 / 3 / 3
47.4% KP
26,627
28.3% share
11,872g
248 CS · 9/m
Prime Gentleman#0000
Ashe · ADC
1 / 7 / 6
36.8% KP
11,718
12.4% share
9,352g
177 CS · 6.5/m
Unknown#Axe
Seraphine · Support
1 / 8 / 10
57.9% KP
7,966
8.5% share
6,956g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
