Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 123 days ago
14 / 1 / 14
K / D / A
87.5%
Kill participation
1,337.3
Damage / min
15,695g
506.6 gold / min
25
12 placed · 2 cleared
210
6.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAlitiki Agapi#GRE
Darius · Top
4 / 9 / 2
18.8% KP
16,661
13.8% share
11,212g
219 CS · 7.1/m
Bianco#UDU
Xin Zhao · Jungle
6 / 5 / 19
78.1% KP
30,454
25.1% share
15,161g
276 CS · 8.9/m
L Vasco O #EUW
Cassiopeia · Mid
8 / 1 / 12
62.5% KP
23,668
19.5% share
14,775g
287 CS · 9.3/m
Unknown#Axe
Aurelion Sol · ADC
14 / 1 / 14
87.5% KP
41,433
34.2% share
15,695g
210 CS · 6.8/m
kolopak#322
Zilean · Support
0 / 4 / 22
68.8% KP
8,933
7.4% share
8,722g
28 CS · 0.9/m
Red side
DefeatMakkor#EUW
Ornn · Top
4 / 2 / 10
73.7% KP
29,639
26.3% share
12,492g
244 CS · 7.9/m
TwTv FutureYuno#RANK1
Lee Sin · Jungle
7 / 12 / 3
52.6% KP
21,116
18.7% share
11,782g
170 CS · 5.5/m
Xally#016
Hwei · Mid
5 / 5 / 3
42.1% KP
28,964
25.7% share
10,302g
210 CS · 6.8/m
TTV LELOUUCH#zerg
Senna · ADC
3 / 6 / 7
52.6% KP
23,571
20.9% share
13,695g
246 CS · 7.9/m
Courtesy Call#1000
Leona · Support
0 / 7 / 6
31.6% KP
9,349
8.3% share
7,490g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
