Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 123 days ago
9 / 3 / 9
K / D / A
64.3%
Kill participation
1,247.2
Damage / min
15,128g
488.5 gold / min
12
11 placed · 0 cleared
245
7.9 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
5
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTWTV Wakatito#ESILE
Elise · Top
2 / 6 / 15
48.6% KP
14,245
14.2% share
8,753g
86 CS · 2.8/m
SMFCC4WK#SMFCC
Vayne · Jungle
16 / 4 / 7
65.7% KP
34,768
34.7% share
19,436g
310 CS · 10/m
Shenoxyr#EUW
Yone · Mid
9 / 4 / 6
42.9% KP
18,120
18.1% share
15,518g
257 CS · 8.3/m
dhzx#789
Xayah · ADC
7 / 7 / 15
62.9% KP
25,000
24.9% share
15,295g
213 CS · 6.9/m
TWTV YAVYA#HOOK
Thresh · Support
1 / 7 / 25
74.3% KP
8,164
8.1% share
9,802g
26 CS · 0.8/m
Red side
DefeatUnknown#Axe
Aurelion Sol · Top
9 / 3 / 9
64.3% KP
38,622
37.6% share
15,128g
245 CS · 7.9/m
ZYB WAO#0000
Viego · Jungle
9 / 12 / 6
53.6% KP
12,324
12% share
12,545g
176 CS · 5.7/m
Vanja#VERRA
Qiyana · Mid
3 / 5 / 5
28.6% KP
19,297
18.8% share
11,855g
251 CS · 8.1/m
chappas#EUWww
Jinx · ADC
4 / 9 / 14
64.3% KP
27,365
26.6% share
14,433g
263 CS · 8.5/m
TariicMAXXING#6767
Taric · Support
3 / 7 / 16
67.9% KP
5,231
5.1% share
8,623g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
