Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 122 days ago
9 / 5 / 11
K / D / A
60.6%
Kill participation
1,258.1
Damage / min
11,816g
464 gold / min
9
8 placed · 0 cleared
148
5.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHOE LEE FAK#AMU
Pantheon · Top
12 / 9 / 4
61.5% KP
24,103
28.7% share
9,823g
108 CS · 4.2/m
Prime Gentleman#0000
Nidalee · Jungle
5 / 5 / 9
53.8% KP
14,216
16.9% share
10,702g
185 CS · 7.3/m
Xaro#1337
Ambessa · Mid
5 / 6 / 7
46.2% KP
20,506
24.4% share
11,425g
208 CS · 8.2/m
Porcelain Heart#XDXD
Swain · ADC
3 / 7 / 12
57.7% KP
19,857
23.7% share
10,591g
176 CS · 6.9/m
vakus#001
Nami · Support
1 / 6 / 15
61.5% KP
5,230
6.2% share
6,852g
23 CS · 0.9/m
Red side
Victoryodvozovač#nvn
Vayne · Top
8 / 5 / 7
45.5% KP
18,075
18.4% share
12,047g
213 CS · 8.4/m
PALKIOGRE2#PK2
Ivern · Jungle
2 / 4 / 19
63.6% KP
9,190
9.4% share
10,315g
129 CS · 5.1/m
here to aurafarm#9356
Anivia · Mid
10 / 5 / 7
51.5% KP
24,069
24.5% share
13,405g
222 CS · 8.7/m
Unknown#Axe
Aurelion Sol · ADC
9 / 5 / 11
60.6% KP
32,040
32.6% share
11,816g
148 CS · 5.8/m
ΚΤΕΛ Σπάρτης#23100
Amumu · Support
4 / 7 / 17
63.6% KP
14,880
15.1% share
8,488g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
