Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 121 days ago
8 / 1 / 12
K / D / A
69%
Kill participation
1,045.7
Damage / min
17,713g
497.3 gold / min
23
9 placed · 3 cleared
307
8.6 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
12
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory02481632#EUW
Sion · Top
4 / 3 / 7
37.9% KP
19,287
15.7% share
12,943g
217 CS · 6.1/m
Agurin#DND
Elise · Jungle
6 / 6 / 11
58.6% KP
26,937
21.9% share
17,130g
312 CS · 8.8/m
zng zng zng#11111
Quinn · Mid
9 / 9 / 11
69% KP
34,364
28% share
15,155g
245 CS · 6.9/m
Unknown#Axe
Aurelion Sol · ADC
8 / 1 / 12
69% KP
37,246
30.3% share
17,713g
307 CS · 8.6/m
TariicMAXXING#6767
Taric · Support
2 / 8 / 15
58.6% KP
5,078
4.1% share
10,306g
37 CS · 1/m
Red side
DefeatSpoodersussi#1352
Ambessa · Top
3 / 6 / 9
44.4% KP
29,225
25.2% share
15,415g
280 CS · 7.9/m
TwTv FutureYuno#RANK1
Rek'Sai · Jungle
9 / 8 / 4
48.1% KP
25,518
22% share
16,102g
236 CS · 6.6/m
Tea#2299
Twisted Fate · Mid
7 / 6 / 10
63% KP
23,868
20.6% share
15,009g
237 CS · 6.7/m
random fister#mini
Brand · ADC
8 / 3 / 4
44.4% KP
27,757
23.9% share
15,754g
269 CS · 7.6/m
Ceanna#EUW
Nami · Support
0 / 6 / 18
66.7% KP
9,712
8.4% share
10,337g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
